Databytes
Spread the data disease with your horde of zombies by "byteing" the humans to capture them in a chaotic city.
Try to survive as long as possible in this harsh environment while attacks are getting even more intense over time.
Attribution
Icons from iconduck and thenounproject
Status | In development |
Platforms | HTML5 |
Author | CemKaanU |
Genre | Action, Survival |
Made with | Adobe Photoshop, Unity, Audacity |
Tags | artificial-intelligence, Singleplayer, Zombies |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast, Interactive tutorial |
Download
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Databytes Game Design Document.pdf 7.6 MB
Development log
- Databytes 0.1.5 UpdateMar 03, 2024
Comments
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pretty fun.
Like the idea, could see myself playing this for a while if this is expanded upon.
Thanks a lot!
One of my favourite game of the jam so far, good job man!
I like the incremental gameplay, I love that the obstacles are coming more and more that keep the game compelling. It's funny to see the cars crash in the water, you turned a limitation into a fun thing. the graphisms are really clean and readable. I can't really say anything negative honestly.
Good job
I'm flattered to hear these! Thank you so much, I'm glad you liked it.